Malachi GregorySep 171 min readDeep Breaths | UnrealBreaking down a dynamic breath system made in MetaSounds.
Malachi GregoryMay 213 min readClean Beats | Dirty WorkDiving in to Dirty Work's adaptive music system.
Malachi GregoryMay 194 min readScrub and Spray | Dirty WorkHighlights from audio implementation in Dirty Work.
Malachi GregoryMar 129 min readProcedural Performance in MetaSounds | UnrealMy first foray into MetaSounds exploring generative music systems.
Malachi GregoryDec 11, 20236 min readInterstellar Integration | UnityDefining ray-casted footsteps, state changes, door detection and more in my Unity space station demo.
Malachi GregoryNov 30, 20232 min readBuilding Immersive Soundscapes | WwiseCreating a dynamic soundscape inspired by @itami_gomi's art.
Malachi GregoryOct 2, 20234 min readOn the Shore | UnityEnvironmental design demo entirely within Unity's audio engine.